PNG/Sprite-sheet export at nearest-neighbour (lossless) x1–x16. Animated SVG uses CSS keyframes (pixel-perfect, vector-scalable). GIF via gif.js.
Mints your art as an on-chain SVG into the LPLART collection on Ethereum mainnet — 100% on-chain, no IPFS. It auto-detects: 1 frame → static SVG, multiple frames → animated SVG (CSS-keyframe, plays in wallets & OpenSea). Cost: 0.0001 ETH + burn 1 PIXEL.
Type a prompt — an image is generated and adapted to your ${''} canvas. Same engine as the voxel editor (free, no key).
Every opaque pixel of the current frame becomes one voxel, placed on the front face of a fresh grid — a flat plane 1 voxel deep. This is the base you then sculpt into 3D in the Voxel editor (extrude, carve, paint depth). This is how 2D pixel art becomes a 3D model.
Opens the Voxel editor with your plane loaded as a new scene. From there: pull it into depth, add sides, and export .vox/.glb or mint it on-chain.
A professional browser pixel-art editor & animation engine — mobile-first and desktop. Here is a quick rundown of every tool and feature. You can reopen this any time with the ❔ Guide button.